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Mysterious Mind Reader Cards expanded set 61 cards. This set of 8 cards plus header card will allow you to predict any number chosen between 1 and 61. Its a slight twist on the standard set but still uses the same easy kind of math to determine the selected number.Simply ask a friend to select a... - Mysterious Mind Reader Cards expanded set 61 cards. | | $16.99 More Information
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Mind Reader - Animal Alpha Math Magic Cards. 1/4” thick animal shapes using a mix of hardwoods in each set. Trick: Have someone think of any letter of the alphabet. You will be able to guess that letter by simply having him name the animals that contain the letter on the wooden cards prov... - Mind Reader - Animal Alpha Math Magic Cards. | | $19.99 More Information
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Mysterious Atlantis. Explore the lands of myths and legends in our "Mysterious Atlantis" puzzle!If you’re a lover of lore, you’ll enjoy puzzling this map of the legendary Atlantis and other mythical locales! First told by Plato around 360 BCE, Atlantis is the... - Mysterious Atlantis. | | $29.99 More Information
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Screwball - Mysterious Puzzle Orb. Behold the Screwball, a featureless sphere with a secret way of opening and a compartment within. Screwball is only solved once you find the hidden trinket. You'll need to use your wits and powers of observation to deduce the solution. Note that alth... - Screwball - Mysterious Puzzle Orb. | | $74.99 More Information
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E.Z.C. Reader Strips™ - 30 strips. E.Z.C. Reader Strips Help Students Track Print with Ease!Just like our popular E.Z.C. Readers, these E.Z.C. Reader Strips feature a tinted transparent "window" that helps pop print into view. These strips also help block distractions surrounding targ... - E.Z.C. Reader Strips™ - 30 strips. | | $24.99 More Information
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Exit: The Mysterious Museum (Level 2). This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape. You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. You... - Exit: The Mysterious Museum (Level 2). | | $20.99 More Information
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Blue-Bot Programming TacTile Reader. A unique and extremely fun way to program Blue-Bot: For Ages 3-11
Place your instructions on the tile reader, press go and see Blue-Bot (not included) complete the program! The tiles can be placed either portrait or landscape depending on how ... - Blue-Bot Programming TacTile Reader. | | $189.99 More Information
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Mysterious Mummy Teen Girls Costume. KING TUT, WHAT!?Archeologists flipped when they discovered the tomb of the boy king. (Literally. There's evidence that they all spontaneously revealed their acrobatic backgrounds with their sudden handsprings and backflips.) Not only is it cra... - Mysterious Mummy Teen Girls Costume. | | $49.99 More Information
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Mechanical Metal Model - Mysterious Timer 2. One of our most mysterious and unique pieces, this beautiful clockwork build-it-yourself timer is not only beautiful, but also functional! Once assembled, the mechanism can be wound to measure up to an hour of time, after which an alarm will sound.&n... - Mechanical Metal Model - Mysterious Timer 2. | | $82.99 More Information
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